3 2 kNOW! "gamifying learning" Encyclopedic Game Applications
magisteragames, gamifies learning and inspired by Einstein's approach: “Play is the highest form of research.”
magisteragames, gamifies learning and inspired by Einstein's approach: “Play is the highest form of research.”
The most important feature of the content of magisteragames is that it is based on three questions to the same answer, instead of the monotony of one question - one answer.
In terms of answers, questions worth 3 points are difficult; questions worth 2 points are moderately difficult, and questions worth 1 point are easy.
A Turkish teacher and author named Buğra Han Baş created a gamification system with multiple questions of varying difficulty levels for the same answer.
Inci Yilmazli-Trout, Development Director, is the English Coordinator for the project.
For now, only English and Turkish. It is important for writers to be familiar with the culture of the language as well as the language itself. Therefore, knowing Spanish or Chinese does not mean anything when it comes to creating 3 2 kNOW! questions. This is because 3 2 kNOW! content is referenceable.
It will be released first in Canada in the fall of 2025 on the App Store and Play Store. It is a trivia-type game. It deviates from the standard format of one question-one answer. Three questions with the same answer have varying levels of difficulty (as follows). It was created by Buğra Han Baş in 2010.
Produced by Buğra Han Baş in 2009 for university entrance exams in Turkey. Applicable to all social studies subjects in the AYT Exam. Defined as the gamification of the school curriculum. To be released in Turkey, in Turkish in September 2025. On the App Store and Play Store.
A customized version of 3 2 kNOW! for Turkey and in Turkish. To be released in 2026. On the App Store and Play Store.
The game's original algorithm consists of questions worth 3 points (difficult), 2 points (moderately difficult), and kNOW! (1 point, easy), all of which require the same answer from the player. We call this the classic flow. However, players can also play in “WISE” mode, where they can only see the 3-point questions.
The game's original algorithm consists of questions worth 3 points (difficult), 2 points (moderately difficult), and kNOW! (1 point, easy), all of which require the same answer from the player. We call this the classic flow. However, players can also play in “KNOWLEDGEABLE” mode, where they can only see questions worth 2 points.
The game's original algorithm consists of questions worth 3 points (difficult), 2 points (moderately difficult), and kNOW! (1 point, easy), all of which require the same answer from the player. We call this the classic flow. However, players can also play in “LEARNER” mode, where they can only see questions worth 1 points (kNOW!). By the way, the answer's Blade Runner:))
magistra "Preparatory Course for University Exams" Osmanağa, Hasırcıbaşı Cd. No: 13, 34714 Kadıköy / İstanbul, info@magistra.com.tr
Innovator : Buğra Han Baş Software Developer : panimogames Graphic Designer : Funda Örkün Eren
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